I have checked & double checked all file settings and i can’t see an issue with the installation of both plugins that are the same version which is the most recent for Unreal, the plugin now installs stuff to the engine content folder & has a complete new setup to retargeting which also doesn’t work because the IKfoot config for retargeting doesn’t work real well when adding to the genesis skeleton 8 or 3 after resetting the bones recursively then trying to apply the ikfoot config to the new skeleton you’re retargeting animations too. None which work, i agree the bridge did work before a certain version now all i get when trying to export from daz3d is Access Violation Error in the QTcore4.dll.
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